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सार्वजनिक·6 सदस्य

When you get famous, SET BOUNDARIES

Let's say you're a famous person, Russell, and you want to get into the movie industry, or you want to be free of it, or you want to go ahead and join. Here's what you have to do.


One, have boundaries. Do not lower your boundaries for fame. You do not have to do everything. You do not have to break your mental health. You do not have to sacrifice anything, especially if you're already up and out. If you're Lana Del Rey, the problem, I think, is that you're so used to feeling like you have to do terrible things to get yourself out of Dodge and into the public eye that you effectively continue to do harmful things, such as having sex with leaders to get your song sold or anything like that.


But I want you to know one thing: that is a broken mindset. It's a mindset that is so used to problems that you see the problem as the consequence. There's only one issue: if you're Lana Del Rey or Melanie Martinez, your songs are selling whether you've had sex with that person or not.


As a result, the only way your songs would not sell is through something nefarious. They're taking all the money, which you can legally sue for. They are blocking sales by forcing people not to sell them or taking them down. They are halting promotion, which, by the point that you've reached Melanie Martinez's level, you don't actually need anymore. You're a name-brand person, so you'll grow through word of mouth.


Think of it as a Chinese restaurant. You might see not one ad for Timmy Chan's, but you'll hear about Timmy Chan's from the neighbors, and eventually, people will come to the Chinese restaurant. You might see not one ad for Panda Express, maybe in some movies or something, and then you'll go to Panda Express as though you heard about it from an ad. By this point, you've become a name brand, and when you've become a name brand, you no longer need advertising.


Once you've become MrBeast, you don't need to advertise or pay for ads anymore. You are now someone people will simply look up. A lot of rock bands don't have many paid ads, but that's because they're already name brands.

You don't need to have sex to get your stuff sold, which means something shady and shifty is going on.


Hollywood is not where I would go. I would not go to Hollywood. I would travel to Hollywood, Nashville, or other states, but definitely not settle in Hollywood. This is actually because I've never heard of as many scandals as I have heard of in Hollywood. Hollywood is a very toxic village, or rather, a very toxic neighborhood, full of a lot of pedophilia, and it is kind of the most unsafe place in America right now.


As a result, I would suggest going and selling once you've hit name-brand status, or if you've gotten yourself to a really good place. What you need to do is absolutely, positively sell your stuff on websites like Teespring, Shopify, Etsy, and Amazon, because you can start your own Amazon seller account and stuff like that. You can sell stuff on Kindle, too. You can even use itch.io, and the money will go straight to you.


Now, Teespring is kind of shifty. They have a certain amount of time before they actually pay out, and I would not sell T-shirt designs. What you should do is sell digital products.


First, I want to tell you how to get to Teespring in today's society because there is a way you can get there for people who have already created Teespring accounts. It's https://dashboard.teespring.com/.


This is how you get to the regular Teespring to access your old stores and upload and sell your stuff as digital products.


The reason why I say digital products is that you can sell physical products, but physical products are just not as profitable. They're not as competitive because the prices are very expensive, so much so that you're probably not going to buy anything from those shops. As a result, you don't earn a whole bunch of money from them because you basically only get a small percentage of the physical product's payout, and the percentage you do get affects the price, making it look even less competitive.


As a result, you should do digital products because digital products are actually more competitive because you make most of the profit. They don't take very much off, so you can reach a reasonable price while still earning a profit. You could end up making a lot of money off digital products because you earn most of the profit, and since you can make them any price you want while still earning a profit, you have a lot more flexibility.


It takes a very low price just to get to a point where you wouldn't earn anything. This is why I say it's definitely better to sell a digital product than a physical product. Physical products are harder to sell and give you less earnings. They're too expensive for others to buy and honestly give you too little money to earn. With digital products, you can set a reasonable price and earn most of the income.


I know this from personal experience, hence why I advise this particular thing. In a way, I just wouldn't go for Teespring if I were going to sell physical products. I would use Teespring for digital products.


Digital products are also best sold on itch.io, which is a website where you can sell and make indie games. There's also a site that was popping up that was trying to let you earn 100% of your game revenue. I can't remember the title, though, but that would be so useful. It was on Reddit, on Indie Dev. It was like a gaming platform where you could upload for free, and people could play your games for free. It was just so great, in my opinion. The worst part is that I can't remember the freaking title.


It would be such a great opportunity. In my opinion, when you make a game, you have to advertise it as well. A lot of people will say, "Don't self-advertise. If it's really good, people will find you." That's not realistic. That implies that there's some magical force that will drive people to you. You have to put it in front of people's faces. That's why thousands of companies pay for advertising.

A lot of people will try to discourage you from advertising, but it's a really bad idea not to. Even college teaches you that marketing is one of the most important parts of your game because without marketing, no one is going to know about it or play your game.

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