🖤 Care for Wickedness — Version 2 Beta Build
🖤 Care for Wickedness — Version 2 Beta Build
This needs to be built upon. It's a great start.
An early-access story-driven game where you’ll face nine rivals, survive dangerous encounters, and ultimately experience the story from Silko’s perspective.
Welcome to Version 2 of Care for Wickedness! This is the Version 2 Beta Build, offering an early look at the game's updated gameplay and story.
🎮 Recommended Platform: PC
For the best experience, PC is strongly recommended. The game's chat functionality currently requires a keyboard, meaning typing does not work on mobile yet. This is something we plan to address in a future update.
The beta's chat area also has some UI scaling and layout issues on the mobile, which can cause text to overlap. These are known issues that will need to be polished as development continues.
🕹️ Controls
PC
Click and hold — Move
Double right-click — Sprint
Click/interact — Gather grapes
Keyboard — Chat/typing
Swipe — Shove people during the race
Mobile
Tap and hold — Move
Double-tap — Sprint
Tap/interact — Gather grapes
Swipe — Shove people during the race
Typing/chat — Currently unavailable
⏭️ Story Skip Controls
The bottom-left corner contains the skip controls, allowing you to jump through different portions of the game.
Skip button — Choose which part of the story you want to play
Blue button — Skip the entire game and jump directly to the final segment
Done — End the current chat segment
🏁 The Story
During the first half of the game, you'll face nine rivals as you progress through the story.
Then, near the end, the perspective shifts.
You play as Silko, running for his life from an acid attack.
🚧 Early Access / Beta
Care for Wickedness — Version 2 is an early-access beta, so expect unfinished elements, bugs, UI problems, and features that still need additional development.
The other version of Care for Wickedness is not yet ready for publication because an error still needs to be fixed, although that version has already been published on its respective coding platform.
This build is meant to be built upon and improved over time.
It's not finished—but it's a great start toward the full game.
💬 Chatbots & Story Consequences
After you win the race, the game opens up a new interaction: you can speak with several chatbots connected to the story's characters.
However, not every character is happy about your victory.
One of the chatbots is Care, who hates you for winning the race. This isn't just a random reaction—Care's hostility becomes important later in the story, so paying attention to these conversations can give you clues about what is coming.
This section is an important part of the game's narrative and sets up events that unfold later.

